Teaching Coding like a game

Yoshi Toy

How can we trick our brain into liking what we're learning?

Guess what, you can’t .  Not really but kinda.   

What Mark Rober here is trying to explain is that if we can frame our learning in a way that the goal is most  desirable, then we can teach our selves new things.  

 

One of the key takeaways from this is learning without fear of punishment.   How can I incorporate that into my teaching style when the one of the main tenants of our education process is being graded?  Perhaps I need to phrase my grading differently, instead of deducing points for mistakes, it should be worded as awarding points for a job well done. 

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